showing 2 games

namepublisher(developer)year arrow_downwarddescription
Shinobi Sega (Overworks)2002[b]rage[/b] - this disappears extremely fast, but also is gained at similar speed. the sword's attack strength increases with each kill (and starts to glow), though this usually resets to default after each battle.
[b]dying[/b] - after stage 2(?) onwards the sword starts draining the protagonist's life if he doesn't keep on killing people (this partially recharges the sword's own energy). this gives an artificial time limit and forces the player to hurry and punishes you if you get lost (not often possible) or can't find the seals for the magic barriers fast enough.***Product code: [code]SCES-51428[/code]

GTIN: [code]711719448525[/code]***Shinobi has returned! Left to avenge his Clan after a sinister force is awakened in Tokyo, Hotsuma must confront demons from his past and defend his role as Leader of the Oboro Clan. Drawing off the ancient traditions of Ninja magic, Hotsuma uses wall running, shuriken attacks, and the coveted Akujiki Sword to fight the deadly masked foes that stalk him. With the special Stealth Dash technique, he creates ghost-like apparitions that confuse his enemies. He can then strike with a lightning-quick "Tate" in which his blade moves so fast the victims don't even realize they've been struck until they fall to their death.
[R2D2-A]
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Drakengard  Square Enix;Take 2 Interactive (cavia)2003Cast in a chaotic world of dragon pacts and warfare, Drakengard combines unique action RPG elements into a profoundly tragic saga. Developed by team members from blockbuster titles as Resident Evil Code: Veronica, the Bust-a-Groove series and Ace Combat, Drakengard seeks to immerse the player in an all-new gameplay experience, combining reality and interactivity.***
[12]***Japanese version
[32]
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